8 Bit Light Bulb Black and White 8 Bit Light Bulb Art Black and White
When creating efficient, accessible, and beautiful UIs for your projects sometimes information technology takes simply the smallest of adjustments to help quickly meliorate the designs you're trying to create.
In this commodity I've put together a option of easy to put into practice micro-tips that can, with footling effort, assistance better both your designs, and the user experience.
Oh. And they're all presented in an 'Sectional' 8-Bit manner.
Let'south dive on in…
Beloved the Whitespace.
Whitespace is your design friend. Use it to improve your UIs instantly.

Contrast that text.
Brand sure your text contrasts well. Blueprint for accessibility, not only decoration.

Just the one Typeface.
Using just the i typeface in your design is all skilful.

Base in your face up.
Choose a base colour, and then only apply tints & shades to add uniformity.

Be selfish with your CTA.
Reserve one color for your Call to Action. Exist really selfish with those CTAs.

Keep 'em informed.
Don't have the user second-guessing the next step. Go along them informed at every point in their journey.

Information technology's all virtually the prominence.
Give the most of import elements on the screen more prominence.

Icons love labels.
Present your icons with labels for easier comprehension.

Go on close proximity.
Proximity. A key Design Principle. Employ information technology regularly and use it well.

Make that Search shine.
Have a content-heavy site? Brand that Search a prominent feature.

Go on that user informed.
Inform the user on what's going to happen if they apply a certain action.

Loading…
Assure the user that something is happening when loading up sections of your App.

Reduce dat line-height.
It's all skillful to reduce the line-height on your headings.

Reduce da letter of the alphabet-spacing.
To improve the optical balance of your headings, reduce the letter-spacing.

Kick it to the adjourn.
All-caps should only be used for short titles, such as Kickers (they sit down above your Headlines).

Bureaucracy is king.
Use weight, size, and colour to indicate hierarchy inside your type.

Avoid that empty feeling.
Prompt initial user activity with helpful 'empty states'.

Aggrandize that line-height.
The smaller the font size, the more generous your line-superlative should be.

Cut out the fluff.
Keep your messages short and sweet. Cut out the unnecessary words.

Go accessible or go home.
Retrieve of Accessibility, and don't rely on just color alone to convey error messages in your forms.

Forepart and eye!
Don't hide important deportment inside of a Dropdown. Go along things front and centre people!

Thumbs still rule!
Ameliorate your user'due south onboarding experience. Keep those taps within easy reach. Thumbs still dominion!

Here comes the sun…
Make sure your shadows are coming from 1 lite source. Nosotros don't alive in a land of a thousand suns remember.

CTAs are the VIPs.
Ever make your 'Call to Action' the nearly prominent item on the screen.

Evidence those crumbs some love.
Make Breadcrumbs stand out, and easy to navigate for the user. Evidence them some love.

Cutting out that noise!
Maximise the Indicate-to-Noise ratio. Cut out the noise , and make things clearer.

Let those messages breathe.
When working with snippets of text in all-caps, recall… All-Caps + Increased Letter-Spacing = Better Legibility.

Depict the user in.
When working with long-form content, mode that opening paragraph to draw the user in.

Give those digits some room.
Try and create generous tappable areas on Mobile. Fingers come in various sizes and so give 'em some room.

Goal! Goal! Goal!
When describing a goal, and the action required to achieve it, begin the judgement with the goal.

Uncomplicated is better.
Maintain a suitable contrast ratio between light text and images with a simple overlay.

Yous got the rhythm.
Go your spacing right to reach the perfect Vertical Rhythm betwixt your Headlines and Body text.

It's all about U & I.
Always make elements in your UIs easily distinguishable from one another.

Get easy on those optics.
Lower that text contrast, and avert pure black when working with Dark themes. Go easy on those eyes.

The power of the nighttime-side.
Employ shades of Grey to communicate an chemical element's elevation finer when working on Dark themes.

Make sure those Radii are 'on'
Use complementary border radiuses. Avoid making things await a piddling 'off'.

I hope with this drove of micro-tips, you've realised how the smallest of adjustments to your designs can produce better results for both yourself and your users.
Oh. Before y'all become. You can grab your copy of UI & UX Micro-Tips (8-Fleck Edition) with all proceeds going to the Ukraine Humanitarian Appeal at https://www.savethechildren.org.united kingdom/ πΊπ¦
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UI & UX Micro Tips - 8 Scrap Edition
A collection of 36 powerful tips to help improve your designs instantly
Thank you for reading the commodity,
Marc.
Source: https://www.marcandrew.me/ui-ux-micro-tips-8-bit-edition/
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